Sunday, December 18, 2022

Canadian Northern Refrigerator Car

 A few weeks ago, I completely redrawn artwork from CDS in Adobe Illustrator to transform them in good quality decals. It took a lot of time, but was well worth the effort. One of the first car I decided to build was the Canadian Northern refrigerator car. It had a simple paint scheme and, according to pictures, was very, very close to a Roundhouse 36ft reefer.



It was a fun build and I improved the model a little bit by addind new metal stirrups, roof grabirons, brackets and fishing line truss rods with Tichy turnbuckle. Brake details are Tichy too. In hindsight, I should have taken a hour to remove the molded grabirons, but I was too lazy for that. My mistake. The car is currently riding on old Roundhouse archbar trucks, but I'm planning to swap them later with Tahoe or Bowser ones when I'll purchase some.


Painting was straighforward, but I made sure to bleach the roof as much as possible in previsioon for weathering. On the roof, many boards were repainted individually in slightly different shades of brown. If you look at old pictures, wooden roofs are always a patchwork of colors because wooden planks were heavy maintenance and required replacement and paint touch up frequently.



When done with the coloration, I applying AK Interactive Streaking Grime wash over the model and removed the excess with odourless thinner. The goal was to make the plank texture pop up a little bit so the car would look more realistic. All that was done prior to decalling because I've learned from experience that your should always pre-shade your models. Also, sometimes washes on light colored cars pick up the decal edges, creating horrible weathering patterns.

In Canada, reefers were used also as insulated cars. The trap was for a charcoal heater.

When everything was completely, I sealed the model with a coat of gloss coat, then with a layer of dullcote to kill the shine. As Hunter Hughson likes to remind us, dullcote is basically a solution made of talc and a carrier. It can't act as a durable protective coat. That's why I've been gloss coating all my models since a few months to improve durability. The dullcote is just there for the look.

The prototype


At this point, I consider the model ready for the layout, but it hasn't been weathered yet. Road grimes will have to be added and some shadows added around the molded grabirons to make them look better. Overall, I'm quite glad with this model and my only real criticism is the decal. When applying them, it became evident the old CDS artwork was derived from a picture I found online. It's highly skewed. I used Photoshop to rectify the picture and superimposed it over the artwork. Found out the lettering is far too wide compared to the prototype and dimensional data is too tall. Given the limitations when this artwork was drawn in the 1970s and 1980s, it's excellent. But honestly, I'll need to redraw it using the rectify picture to correct the many discrepancies. That said, I guess most people won't notice!


Next time? More Canadian Northern rolling stock and many other surprises.

Thursday, December 15, 2022

Stanstead - Painting GTR Passenger Cars

This project is moving alone nicely even though I was naive enough to believe it would take 2 evenings to complete! It's nice to be optimistic.


Underframes and roofs have been painted dark grey instead of black. I even did some post-shading with the airbrush. I'm looking forward to weather the hell out of these roofs so they show their age. At this point in their life, they have been downgraded to branchline service and GTR is starting to be strapped for cash.


Trucks have also been painted dark grey and heavily weathered. I drybrushed highlights on them to add more relief to MDC trucks. Some washes and powders will complete the job.


As for car shells, they have been painted in a faded shade of Pullman Green. When looking at picture of wooden clerestory cars, they are heavily varnished, but after a while they fade and varnish starts to peel off. They aren't dilapidated, but simply not pristine. Sure, a 1910s car would have been kept in great condition, but under layout lighting, it looks fake. It lacks relief. For this reason, I drybrushed completely the details on the car with a lighter shade of Pullman Green. It brings the details forward by adding highlights, but also, it replicate some wear and tear of the varnish. That said, it's artistic license and I won't argue about that. But at least, it doesn't look like a toy.


Finally, I applied Black Cat GTR passenger car decals... It's a mixed bag. The instruction mentions decals that aren't included in the set (data, etc.), and the film was so brittle every Grand Trunk name on the letterboard cracked into multiple pieces. I don't know if it's a defect. It's the first time I have that problem with their decals. Weirdly enough, my sets have been acquired from different vendors, so I can't blame storage for the degradation. At least, they are salvagable.


With that said, I still have a lot of work to do on these cars. Final weathering, clear coat, windows, couplers, etc. But at least, they have reach a decent level of completion and I'm looking forward to put them in action soon.


I have a lot of rolling stock and motive power to complete on the benchwork, but I'll try to spend the last few days before Christmas on completing the layout itself as work will soon resume on Monk.

Wednesday, December 7, 2022

Stanstead - Kitbashing Grand Trunk Passenger Cars

I recently started to kitbash a few Roundhouse Overland 50ft passenger cars. My rationale was that they were quite close and it would take about 1 weekend to improve them... Fast forward two weeks later... I'm still deep into the proverbial rabbit hole!


At some point, I wanted GTR old time cars for the layout and thought about repainting and decaling a few Roundhouse 50ft Overland cars I had on hand that were leftovers from an abandoned QRL&PCo project.

 

In my mind, it would be easy: install better platform railings, redo the truss rods rigging and paint it. You know, the proverbial one weekend project. Unfortunately, it didn’t take long before the “fast and easy” task became an adventure on itself and down the rabbit hole I went.

 


The first thing that bothered me was that Roundhouse coaches are in fact patterned on Pullman sleepers. They are fairly accurate models if you want a coach, but all that fancy side panelling looks out of place on a mundane branchline train. I thus decided to cut the lower parts of each side and replace them with tongue and groove siding to get a more generic look.

 

It was quite fast and gave a more familiar look to the car. Two were converted in that way and I kept one sleeper intact just in case. Then, I moved my attention to the future baggage car I wanted to model. At first, I decided to use a stock Roundhouse Overland baggage but I had a hard time finding one. They were to pricey due to shipping cost and I didn’t want to use a brand new RTR version. Fortunately, Chris Mears came to my rescue and provide a second combine car which provided me with enough material to think about something much more ambitious and prototypical.

 

2 combines + 1 Overton baggage = 1 combine + 1 baggage

As you know, the passenger compartment on the Roundhouse Overland combine is laughly small. Only 4 windows. On GTR (and most other roads), the passenger compartment was generally twice that size. I started to wonder if I could splice two combine shells together to get a more accurate car. Unfortunately, doing so meant that I would have not enough material to build a 2 door GTR baggage car with the remnants of the combines.

That’s when an old Roundhouse 36ft Overton baggage car from a 3-n-1 MoW set came to my rescue (again!). I would splice two combine passenger sections together and use the 36ft baggage car for the baggage compartment. I would then have two nice baggage compartments that could be spliced together to create a relatively accurate GTR baggage car. Nothing lost in the process, it would be a 100% win-win.

 

These car ends are accurate for GTR cars

However, the car ends were completely wrong on the baggage car because it doesn’t have end platforms. The style of door and the two windows didn’t match my reference pictures (generally of poor quality). It was time to fire up SketchUp and model a correct car end including the brake apparatus. At this point, it was evident the coach and combine ends were also wrong, so I simply made new ends for these cars too. About 2 hours later, the 3D printer had provided me with correct parts. I also printed correct arched windows for the baggage car and new chimneys for all roofs. 



When came time to tackle the platform railings, I first thought about making mines out of brass. But after a while, I decided to simply 3D print them. It was both faster and more consistent. It could be argued I printed them a little bit on the thick side, but sturdiness does matters, and I don’t want these to break easily. Also, since they are painted in black, they should blend well with the rest of the model. To make printing and gluing easier, I create new platform beams and cut the plastic one from the Roundhouse underframe.
 


Also, I replaced the stock Roundhouse thread truss rods with 8 lbs monofilament fishing line and added Tichy turnbuckles. The underframe brake system is the stock Roundhouse stuff. I didn’t bother improving it that much. Underframes in the K-brake era of earlier 20th century weren’t that complicated when you look at technical drawings of that time.

Finally, I installed new Kadee coupler draft boxes to replace the truck mounted ones. At first, I installed them flush with the platform end beam but car spacing was too wide and looked silly. After looking at prototype pictures, it became evident couplers on old cars were located under the platform, with only the knuckle protruding from the beam. I thus glued the draft boxes about 1.5mm from the beam face. All in all, it reduced the car spacing by 4mm, which is more than a scale foot in real life.

 

At this point, the cars were ready for priming and painting. According to my less than stellar research, it seems GTR cars were painted in Pullman Green, or more accurately Vallejo 71.019. As you know, on scale models, colors tend to look darker than in real life, under the sun. For this reason, I mix a lighter shade of green with a ratio of 15:1 Pullman Green to White. Even that is a little bit dark to be honest. In my mind, the cars must blend with their surrounding, i.e., the layout. I want a color palette that is shared on all elements. So, I will probably exaggerate a little bit the color variations on cars to make them pop. The same can be said of structures, which right now are looking quite dark. If this layout had taught me a lesson, I would say it’s that I paint and weather everything too dark and I don’t fade my paint enough. We, railway modellers, tend to believe that if we use the prototype color, it will look prototypical. But in truth, when modelling rolling stock in service or buildings that have been under the sun for more than 2 years, it’s all but a pernicious fallacy.


Tuesday, December 6, 2022

Finally, A New Backdrop for Wieland

A long overdue task on the layout was completing the photo backdrop installation in Wieland. For years, it was a blank slate of light blue paint that couldn’t provide any sense of place. The photo was printed years ago, but we kind of forgot about installing it. The sky was cut off with a hobby knife to only keep the scenery part of the photo. It was fastened in place using double-faced tape.


I won’t say it’s amazing at this point because a lot of vegetation will have to be added to improve the blending between the 3D elements and the flat 3D picture. However, it certainly adds depth and context to what was basically a shelf with model trains.

In particular, the General Cable short siding now makes much more sense. You can imagine the siding curving into the woods to reach the aluminium electric cable plant.

The same can be said of the transloading area which now has greatly improved. The backdrop is full of vehicles and structures that would be hard to translate in model form without looking clumsy.


Finally, the Route 138 also doesn’t look half bad from certain angles. Sure, the pavement color is wrong, but this isn’t a scene that is visible under normal circumstances since it’s deep in the alcove. It could be improved though. In my mind the most interesting feature is the dark trees are the same height as the tunnel opening. Having these trees on each side will help to hide that black hole punching through the wall.

The backdrop isn’t fully glued to the wall yet due to running out of double-faced tape. Also, I’ll need to print a small section of backdrop to complete the scene behind the locomotive shop.

Monday, November 28, 2022

Stanstead - Steady Progress and Stone Carving

Work has continued on the Stanstead module. Maybe not at the pace I wanted due to waiting for some scenic material to be shipped at my door. Nevertheless, progress is progress and meanwhile I worked on kitbashing Roundhouse Overland passenger cars into something closer to GTR practices of the time.


Among the chief achievements is the station platform made of 6mm plywood covered in Mt Albert scale lumbers individually stained. It took two good evenings at a leisure pace to get it done. However, I've learned from my mistakes and decided it will be screwed in place when the wet scenery is in place to make sure it won't warp due to water.


I really like the result and you can get a sense of the place just looking at this picture. Such a classic sight seen on so many old time pictures. The platform is a little too clean to my taste, but weathering will come later.


I then tried to carve stone foundations for the water tank and the freight shed as depicted on the few pictures I have of Stanstead station. I started with a frame of pine covered in carpenter's glue on which I wrapped a 1mm layer of DAS air drying clay. With a small piece of sharpened styrene, I started to sculpt individually each stone according to pictures found online. Working in heritage building preservation certainly helps with this step.


When dry, the clay was painted dark gray and I started to pick up each stone in a different color. About 4 colors varying from warm light gray to rusty brown were used. At that point, mortar lines were added using unsanded light beige tile grout fixed in place with water.



Weathering was done by streaking the surface with AK Kerosene and Oil wash. It's a blackish grungy color that works well with old weathered stone work. Streaking was achieved by using their Odorless Solvent to work the effect around. Finally, dark olive green PanPastel was brushed at the base of the wall to add a layer of damp moss growing there.

The final product is not bad, but it looks a little bit dark on the layer and I'm really tempted to mist it later with a vey light white wash to blend it better with its surrounding. I may be tempted to do the same with the structures. Adding a wash really made them look dark and gloomy!







Monday, November 21, 2022

Stanstead - Where Vegetation Grows

Time to move forward with covering the ground with vegetation. The layout being set in late summer/early fall, a mix of dry and green grass is required.

CPR, St-Gabriel-de-Brandon in the 1950s (source: unknown)

Looking at several prototype pictures from my "inspiration" folder, it became evident that burnt dead grass was often lining the tracks on the gravel shoulder, followed by straw colored dying grass, then some dull greens. Thus, I decided to go forward with that recipe.

I worked by stretches of about 2 or 3 feet at a time, repeating the same procedure over and over, making sure to implement a few variation to break the pattern. Most grass was applied by hand directly in white glue, using a random daubing motion. I really like that step.

Ground foam was also sprinkled here and there to model small plants and I added some tall grass on the lower portion of the roadbed and ditches. That's probably where I made a first mistake. I used very dark green long static grass thinking that vegetation in the ditches would be greener, but looking at pictures again, I found out they also die rather quickly (at least, the very long shafts dries early). Using my airbrush, I toned them down a little bit and added leaves over them to create bushes.


Speaking of bushes, it was my first time using polyfiber and creating them. Quite easy and effective. They were sprinkled with Noch leaves and foam. I only add very bright green leaves, thus I decided to change their color by mixing them with some PanPastel into a small container. A really effective way to alter their color! However, I made them brown and they should have been closer to a yellowish green. I'll probably fix that in the future by making another batch of leaves. As you can see, ones should always follow pictures in such cases.

I haven't yet covered the fields because I want to experiment with basket liners as often shown in UK modelling books. It looks like a very interesting way to create tall grass in an effective and realistic manner.

Sunday, November 20, 2022

Stanstead - Ground and Scenery

So much things happened in Stanstead I lost track of the blog. To make a long story short, I made steady progress during the week, including finalizing the wiring and installing push rods to control turnouts. With tracks working well, it's time to move forward with scenery.

At first, I glued several small rocks and sands on the roadbed sides to replicate earth that was piled up there to build the grade. It's crude, but works as a layer foundation for future vegetation.

I also glued small plaster rock faces on the hills to replicate granite outcrops. The idea came to me after seeing such outcrops on Google Earth where the old Stanstead station used to be. Also, I always like this sight of fields with rocks and cows. Some ground foam of various size and colors were added around them to model the moss that grows generally around them. With a sponge, I also dabbed light grey spots to replicate lichens. I'm quite happy with the results! 


Then it was time to ballast the tracks. This time, I wanted something different, looking like the dirty and loose ballast used at the turn of the century. That ballast was generally sourced in some "gravelish" sand pit or nearby cut. Made of soil, it was natural, not crushed stone. To replicate it, I mixed 1/3 sand color tile grout (unsanded type), 1/3 sifted dirt from my backyard and 1/3 crushed limestone dust. I kept the small pebbles (1mm) from the dirt as you can often see them on old prototype pictures. The grout helps to keep the color light. I'm not a fan of how natural ballast gets very dark when glued, so grout is perfect to counter that.


Unfortunately, even if I had sealed the MDF turntable pit ring, it did swell a little bit when the glue was drying, ruining all my previous fine tuning. Still some work to do...


Thursday, November 10, 2022

Stanstead – 3D Print VS Scratchbuiding

The station is 3D printed and the freight house is scratchbuilt

The 3D printing debate is still raging, with some purists considering it a form of repudiation of craftsmanship. Others, on the other hand, like any new technology, consider it a panacea and forget it’s only one tool in the toolbox. More nuanced point of views do exist too and a few do recognize they don’t have the desire to develop the skills required to learn how to be efficient with 3D printing. I won’t argue with that. It can be a monumental waste of time in certain circumstances.

 

3D modelling enables you to go fully prototypical with details

As an experiment, I decided to 3D print Stanstead station. It was not my initial plan and to be honest, I had already purchased clapboard siding sheets for the project. However, after building a cardboard mockup, I quickly found out getting the roof perfect was hard. Also, replicating the intricate mouldings and plinths on the wainscotting would be almost impossible. As for doors and windows, it was all compromises which I didn’t want to make. I thought 3D printing would be a suitable way to get things done quickly and accurately.

 

Before printing the full station, I printed a slice of it.

It took half a day to create the 3D model. I simply extruded the clapboard profiles, created window and door types and added a few details. I elected to print the walls and roof as a monolith and created holes so the resin could flow out of the station as it printed (pooling resin in a closed volume is never a good idea). Roof brackets were printed individually thought for ease of printing and painting. My theory that it should be printed like a freight car shell. The roof eaves would be added later (printed or styrene). The model took 4 hours and half to print and had a cost of a few dollars. Assembly was straight forward, details accurate and geometry relatively straight. I modelled the interior partitions walls, so the model was already reinforced against warping which is a real issue with resin.

 

The station is printed as a single part to make it sturdy

Painting was fast and honestly; I consider printing the station was a good decision overall. The design and printing phase was enjoyable, took less time than a full scratchbuilt and was much more accurate, enabling me to recreate intricate architectural details that Tichy and Grandt don’t offer.

 

A partially painted station to see how it looks on the layout

When came time to build the water tower and freight house, I decided to go full scratchbuilt with styrene. These structures are simpler and use basic components. I used Tichy windows and doors, all the rest was crafted by hand, including the large doors. It took about 8 hours to put together the freight house and maybe 3 hours for the water tower. These structures involved a lot of guesswork since I had only poor photographic evidence to work with. It consumed a lot of time even if they were simpler than the station.

 

After 8 hours and lots of compromises

Custom distressed wooden planks are fun to make by hand

The tower was straighforward and enjoyable

Was it enjoyable? The water tower was… but the freight station was not as I had to make a lot on annoying compromises to fit the commercial detail parts I used. At the end of the day, it made the freight house look a little bit awkward. Since I didn’t have a 3D model, it was impossible to validate my design choice and the building proportions, which was a hindrance until the end. Even with a coat of paint, I’m not sure I like the building. I may simply print it from scratch and sell the original styrene one point in the future. Even if I would scratchbuild it, I think creating a 3D model helps to iron out the details as it’s a useful mockup that can be modified and improved.

The freight house after some paint.

At the end of the day, I don’t see any clear winner. Each technique has its pros and cons. 3D printing is fast and accurate if you know what you are doing. It’s cost efficient too, but produce a lot of toxic waste and fumes that must be handled carefully. That’s an aspect I hate of 3D printing. Scratchbuilding is cool, fun, intuitive, but can lead to unsightly results. It’s also more costly in material (though cheaper since a 3D printed is not cheap), more involving and, depending on if you work with commercial parts, less accurate. When I look at it, I consider each technique has its merits, and to be honest, they are complementary. The water tower sprout and freight house chimney are good examples of things that are better printed. Windows and doors are also nice to print since it removes the accuracy issues caused by commercial parts. 

Completed tower with a Heljan water sprout

I’m quite glad to have experimented both techniques at the same time on the same type of objects. It really put things in perspective.

Tuesday, November 8, 2022

Stanstead - A Custom Turntable - A Follow Up

Stanstead may be seen as a race, or a marathon… but at least some experiment with a deadline and a need to move forward instead of getting bogged down. As a module, it is nothing more than a general rehearsal before delving more into Monk Subdivision later. The time limit is somewhat artificial but is basically tied to Christmas and having time to figure out the electronics that will be the brain of Monk.

 

One of the big challenges has been to build a suitable turntable. This is something that was on the back of my head for years but which I never dared to do. I was convinced I would use the tried-and-true Bob Hayden’s method with the phone jack plug once explained in a Model Railroader article many years ago and previously shown in a post written a few days ago.

 

I decided early on the turntable would be 9 inches long to fit most of my locomotives which translates roughly to 65 scale feet. I felt it was a quite prototypical length for a branchline turntable built in the late 1800s. A quick search online shown me the old CPR St. Mary’s pitless steel turntable would be a perfect fit for the project. I had only one goal, make the turntable as mundane, small and subdued as possible. I didn’t want it to be the center of attention, but merely a supporting character. Having had the joy to operate once on Trevor Marshall’s Port Rowan layout, I knew they simpler these elements are, the better they blend into a compelling scene.

 

As for designing the turntable, I decided to build it on the go, not bogging me down trying to figure out each detail (analysis paralysis isn’t it!). I started with a decent understanding of what I was doing then elected to go forward quickly and troubleshoot issues has they would arise during the building process.

Last time I wrote about the turntable, it was painted and ready to be installed. I thought some more info on the painting process could be shared.

The girders were primed dark brown, then with a sponge, I added lots of colors including light blue, orange, red oxide and purple. When you look at a read rusted girder bridge, you can see a lot of color variation going far beyond earth and rust colors. When dry, I applied 2 coats of hairspray and a light coat of weathered black (mainly black with white, blue and green mixed in it). After an hour, using an old brush with water, I started to dab the black paint to create chipping effects. I didn’t go overboard as I wanted a weathering level adequate for a 20 years old steel structure that wasn’t repainted since installation. After that, I drybrushed the rivets with a light color to make them pop, applied a few washes and some rust weathering powder on top of the lower and top chords. Classic stuff if you ask me. Later, I’ll add wooden handle as per prototype since it’s an Armstrong type turntable.

 

Fitting the turntable to the layout was more complicated than anticipated. I removed all the scenic materials, including fiberboard and cork until I reached the original plywood board. As this is a recycled baseboard, several layers had been added over the years. A 1/2” plywood plank was cut to size and a hole drilled to host the female part of the jack plug. Once again, that part was mounted on a 2.5 styrene sheet secured on the plywood with screws. Unfortunately, the turntable bridge was too high and I had to carve a niche into the plywood with a chisel to sink the styrene mounting plate.

The pit rail on glued on the MDF ring



 At first, I wasn’t sure I wanted a pit rail but it became obvious it was prototypical and that I needed it to make sure the bridge was perfectly aligned. The jack plug can induce some wobble than must be countered. The pit rail was mounted on a ¼ MDF ring that I sealed with carpenter glue. A strip of cardboard was temporarily glued on the outside and would be used as a guide to install the rail and make sure it was perfectly circle. I used Atlas code 55 rails slided into Peco code 83 ties cut in half. Before gluing, I carefully curved the rail by hand to give it the correct curvature. You don’t want tension forces in your rails when the radius is about 4.25”. The pit rail joint was soldered and the assembly was cemented with 5-minutes epoxy glue. When dry, the MDF ring was then glued and screwed into place. Why screws? MDF is notoriously knowns for warping, thus adding 8 screws and glue made sure it wouldn’t bulge in the future.




Finally, pit assembly was permanently fastened on the layout board with screws in the right alignment and the approach track was laid in place. Old grey leftover timbers from a very old wooden bridge project were used, cut to length and assembled to create a retaining wall at the end of the approach track as was usual for turntable that didn’t have a concrete or stone walled pit.

 

On prototype, the spacing between the rail is minimal

The last step will be to add brass bearings (probably brass tubing) under each end of the turntable. These will slide on the pit rail and ensure the bridge is always perfectly aligned and horizontal. The girders are about 1.5mm over the rail head.