While Hedley-Junction is getting a major facelift, I started working on a small and manageable layout module depicting a struggling CPR branchline in Southern Quebec during the mid-1980s.
You can follow the progress at http://theendofsteel.blogspot.ca/
Enjoy the ride!
Tuesday, April 15, 2014
Friday, April 11, 2014
Montmorency - The Other Side of the Peninsula
I shot this panorama for reference yesterday. Please excuse the imperfect photo stitching!
It will be useful to better understand the full extent of this large and coved scene.
It will be useful to better understand the full extent of this large and coved scene.
Thursday, April 10, 2014
Redefining the Peninsula
A peninsula is always a double edge knife. It helps separate scenes and bring more mainline run, however, wrapping it correctly with scenery isn't always as easy as it can seems. Weaving together two distinct scenes isn't a panacea.
As you know, I'm actually in the process of rethinking the layout track plan. Slimming it down a lot to improve operation, but mainly to make it a truly achievable layout. I must be honest, I'm not that much confident in my proposal. I'm stepping out of my confort zone by trying to stick to Murray Bay Subdivision between Québec City and Beaupré, a subdivision known for its extremely low track density.
In another hand, I grew up along that line and it's simplistic freight trains defined my vision of railroading. I know the place a lot and it was the subject of my Master Degree in architecture back in the mid-2000s.
That said, one side of the peninsula now represents Montmorency cliffs in a relatively realistic fashion. However, from that point to Beaupré, the railway cross about 15 miles of farming flatlands. Well, they are actually developping rapidly into one of the most ill-designed suburbs I've seen in age. In fact, I think most model railroaders put more thoughts behind their layouts than these city counselors! Sometimes, I think they should play simulation games or build a layout to gain factual knowledge of what they are doing!
The big problem is the transition between the cliffs and flatlands is too much drastic on the layout. I first thought it would be a good idea to lower the hills and cover them with vegetation. But it sounded silly and stretched. Instead,
Instead of forcing scenes to merge together, I decided to simplify get rid of the flatlands. In real life, steep cliffs exists in Sainte-Anne-de-Beaupré. At that place, the track gently sweep at their base until it reach the Basilica. The place is called "Le Petit-Cap" (Little Cape) and is a distinctive feature of the area (Sainte-Anne was once called Sainte-Anne-du-Petit-Cap until the late 19th century).
At mid-level, the old road and disparate small houses have their diminutive backyard oriented toward the roadbed. Using this as a scenic device helps to blend Montmorency cliffs and Sainte-Anne ones. In fact, they share a common geology which makes it natural and easy. Also, it gives the impression the railway line is nearing its final goal, reaching a human activity node that culminate by crossing the river and reaching the paper mill. This is prototycally correct.
Better, I took some measurements on the layout and Google Earth. You know what? I have exactly the same space between the cliff and roadbed than the prototype! Plus, having a bunch of houses gives a decent reason to have the passenger station standing there. The only modelling license I'm taking is merging Beaupré and Sainte-Anne-de-Beaupré! And it is historically accurate since Beaupré separated from Sainte-Anne in the late 1920s when they built the paper mill!
Now's the time to try the idea with a real model to make sure the concept holds true. I've always been a fan of trains running near residential areas. Now is the time to see it all this work in real life.
As you know, I'm actually in the process of rethinking the layout track plan. Slimming it down a lot to improve operation, but mainly to make it a truly achievable layout. I must be honest, I'm not that much confident in my proposal. I'm stepping out of my confort zone by trying to stick to Murray Bay Subdivision between Québec City and Beaupré, a subdivision known for its extremely low track density.
In another hand, I grew up along that line and it's simplistic freight trains defined my vision of railroading. I know the place a lot and it was the subject of my Master Degree in architecture back in the mid-2000s.
That said, one side of the peninsula now represents Montmorency cliffs in a relatively realistic fashion. However, from that point to Beaupré, the railway cross about 15 miles of farming flatlands. Well, they are actually developping rapidly into one of the most ill-designed suburbs I've seen in age. In fact, I think most model railroaders put more thoughts behind their layouts than these city counselors! Sometimes, I think they should play simulation games or build a layout to gain factual knowledge of what they are doing!
Real life VS the layout (Google StreetView) |
The big problem is the transition between the cliffs and flatlands is too much drastic on the layout. I first thought it would be a good idea to lower the hills and cover them with vegetation. But it sounded silly and stretched. Instead,
Instead of forcing scenes to merge together, I decided to simplify get rid of the flatlands. In real life, steep cliffs exists in Sainte-Anne-de-Beaupré. At that place, the track gently sweep at their base until it reach the Basilica. The place is called "Le Petit-Cap" (Little Cape) and is a distinctive feature of the area (Sainte-Anne was once called Sainte-Anne-du-Petit-Cap until the late 19th century).
Petit-Cap seen from the Basilica - Looking West (Google StreetView) |
At mid-level, the old road and disparate small houses have their diminutive backyard oriented toward the roadbed. Using this as a scenic device helps to blend Montmorency cliffs and Sainte-Anne ones. In fact, they share a common geology which makes it natural and easy. Also, it gives the impression the railway line is nearing its final goal, reaching a human activity node that culminate by crossing the river and reaching the paper mill. This is prototycally correct.
Railway and backyards at Petit-Cap - Basilica twin steeples in the background (Google StreetView) |
Better, I took some measurements on the layout and Google Earth. You know what? I have exactly the same space between the cliff and roadbed than the prototype! Plus, having a bunch of houses gives a decent reason to have the passenger station standing there. The only modelling license I'm taking is merging Beaupré and Sainte-Anne-de-Beaupré! And it is historically accurate since Beaupré separated from Sainte-Anne in the late 1920s when they built the paper mill!
The old Avenue Royale below the cliff with small working-class cottages (Google StreetView) |
Now's the time to try the idea with a real model to make sure the concept holds true. I've always been a fan of trains running near residential areas. Now is the time to see it all this work in real life.
Friday, April 4, 2014
Montmorency Falls
Montmorency Falls and Sainte-Anne-de-Beaupré Basilica are Côte-de-Beaupré's most iconic landmarks. In fact, without them, there is very little chance a railway would have been built there back in 1889. The falls provided cheap electricity to power mills, feed Quebec City power grid and keep running at low cost electric locomotives, interurban cars and tramways filled with tourists and pilgrims.
A local freight train ready to cross the mighty Montmorency Falls |
This morning, I decided to past a photo of Montmorency Falls cliffs near Dominion Textile cotton mill. The result is as good as the real thing.
I always wondered how to model the Montmorency Falls on a layout since my teenager's days. I think the answer is to model the surroundings are not try to tackle such a natural force.
On the revised track layout done by Jérôme, a track is hidden being the cliff. It represent the old wye that ended at the Falls feet. A few sidings were holding ballast cars for work trains. After all, QRL&PCo was fed by many limestone quarries that provided aggregate all over Quebec City area. Once again, the layout meets the reality.
A classic shot at Montmorency Falls wye in the late 50s (taken from late Jacques Pharand's book) |
Thursday, April 3, 2014
Who are we trying to please there?
A short essay...
I seldom go editorial in my writing, but as
many of you have guessed, I’m actually in a layout design spree since two weeks
which question my involvement in the hobby. I’m pretty sure my fellow club
members are watching this thinking it’s another “bipolar attack” at works!
Maybe they are right.
Some would say it is ill-timed. Limoilou yard
new concept was really taking shape and it could be a stupid move to throw away
all those efforts. Some real nice ideas were quite interesting (Allenby CP-CN
interchange in particular). However, I’m inhabited by this recurring doubt I’m
working on something that doesn’t thrill me or hardly can take place in my
overall long term interest in Quebec City area railways.
The Dominion Textile experiment was a
study-case of serendipity. Not that it was simple luck. Far from it! The area
bothered me for a very long time and I was not alone. Things were just ready to
move on. At some point, I almost regret it because it was like opening Pandora
box. But some comments by Jérôme in the last couple of weeks really prompted me
to wonder if we were actually answering our model railroading needs or those of
expected operation-minded guests that never materialized in the last 7 years.
Our actual layout concept, based on Limoilou
and Bassin Louise, works around the idea two people work actively building
trains in both yards while other operators shuffle freight trains between them.
Sounds cool and interesting at first, but seriously, it never materialized
once. Jérôme remarked most “foreign” operators don’t last more than 45 minutes.
If you give them a switchlist, they barely follow it. In fact, operation
sessions are rare and always end up as a big social meeting about railroading
in general. That’s how they are. Is that a bad thing? Not really, but we have
to accept the layout is more or less an interactive conversation piece during
those meetings. Under these circumstances, it is like trying to insert a square
shape into a round hole (you know, that famous child’s toy).
When you accept that fact, you free yourself
from a lot of self-imposed constraints. Does it mean the previous layout is
bad? No. But maybe it was the wrong answer to our needs. My practice as an architect
taught me that a good design isn’t about flashy solutions and new feats, but
more about being coherent with the conditions you work with. And that means
taking in account the human factor from the beginning.
For various reasons, I’m not gifted with a
great health and I’m not alone in the club. You live with what you have and try
your best. That means not pushing the body to its limits, but getting an
enjoyable ride toward a goal your find meaningful to some extent. If you
convert that in cold hard facts, it means we have each of us about 3 to 5 hours
per week to spend together building a layout, which is not that much, but
that’s what we have. At home, I’m the only one pursuing modelling endeavour. As
many of you already know, my output is somewhat irregular. I can do nothing
worthy for months then end up building ten models in 2 weeks. Hard habits die
hard and I’ve been trying to be a little bit more “responsible”, for the last
20 years or so. No, nothing improved, but I know myself better and how to get
the best from my personality. When I was a kid, my father often told me I
lacked focus and should complete one thing before moving to something else… I
guess he was quite right!
*****
*****
I’m at this point I think we should
focus our effort on something smaller but more achievable… sounds like Trevor
Marshall? In part yes. I would have come to the same understanding by myself,
but when I look around at great layouts I admire, they all have in common their
utter simplicity that helps their owners to reach satisfying results because
they are focussing their efforts on what matters. There’s no place for
crumbling under unrealistic endeavours.
Applied to our own very case, this means asking
people who enjoy running less than 10-car trains and have 3 to 5 hours free per
week to build a basement filled railroad empire designed to run
transcontinental grain trains is a joke. And a bad one to boot! You get nowhere
with that mindset, at least myself. Time to move on!
That said, I’ve often advocated less rail is
more fun in the recent years. Preaching is something, applying it is something
else. In my attempt to make something worth of this layout, I’ve had to
sacrifice things I like. Or should I say, I tried to get the best from two
worlds, sheltering my dreams and serving two masters.
We often forget that selective compression is
about being “selective” and not cherry picking. It’s about essentials, not “must
have”. I also question that mentality of “must have”. Make no sense at all. Each
project is determined by how it takes in account particular inherent
circumstances. “Must have” are an expedient, a wishful thinking recipe. It’s as
shallow as following advices about the perfect life: “your life partner must be
[…], your income must be […], your car must be […]”. We all find these things
stupid in real life, but apply them like a bunch of blinded fools in our
hobbies. I’m not into model railroading to please the crowd or get a NMRA
achievement award, but to bring to life, in miniature, a passion that inhabits me
as far as I can recall. Enough with that mentality of “watch me, I did it”. No,
as Mike Cougall once said, “stick to your guns”. In fact, the biggest obstacle in my road isn't designer block, but being the model railroader I am and not the one I think I "must" be...
That said, I’d like to discuss a few things I’ve
observed over my model railroader life. Sometimes, a thing you really love in
real life isn’t that great on a layout. I’ve been recently quite disappointed
by my prototypically accurate Bunge grain elevator and my Canardière Road
overpass. I’ve invested a lot of time in both project, but don’t find them as
cool as the real deal. In another hand, I’m not disappointed in trying to model
them. I’ve learned a lot about building large and intricate structures, got to
know better the prototype themselves and also about Quebec City fascinating
untold history. Those will be invaluable in my other endeavours.
While designing the actual Murray Bay
Subdivision proposal, I’ve had to ask myself what was essential. I’m perfectly
aware it won’t please other club members and it’s not my intention. I see it as
an experiment to push the limit of my train of thoughts.
Particularly, I’m questioning the need for
returning loops for people who seldom run continuous loop trains. We never run
more than a local switcher freight train!
Also, are yard that truly needed? I am not
alone to think they are gimmick for most people. Then end up clogged with a
display of useless cars. Most guest operators don’t understand how they really
work with the layout concept, thus making them again useless. Worst, they eat a
lot of real estate and cost a lot in rail investment. And honestly, I prefer to
see my train run swiftly across a few feet more of nicely rendered mainline
than get an unprototypical yard ladder crippled with derailments (using small
turnout to get “more” space and issues…).
I’m also starting to think the smaller the yard
is – reduced to an operable staging – the more chances there is “real”
interchange will happens because you lack space and truly “need” to remove cars
with others if you want some variety. I remember doing that as a child and a
teenager on my 4 feet x 4 feet diminutive one turnout twice around layout. It
never bothered me at all; in fact, it was thrilling to have to make room for a
car I liked. It was true staging… like theater. If a car was on the layout,
there was a reason, a purpose. It was a special moment that would last a short
but rewarding moment. Running train on that ridiculous layout was truly a
railfan experience… Remember the word “staging”, as each car, industry, siding
was cast in a role.
Over the years, I came to think that my
childhood diminutive layout was something shameful not worth real model
railroading (even the proverbial 4 feet x 8 feet plywood was unreachable). A
thing you never talk about in front of fellow hobbyist. But let me tell you
something: I never was ashamed of the pure fun I got out of that layout. And I
tried 7 times to revive it!!! The last time was the ill-fated St. Achillée
Railway, a lumber-themed layout that caught our interest wildly for a few years
ago. I can still recall hours watching the train running at different speeds
over that bridge or switching the one-car only siding, turning off the light to
see dim lights glowing on car sides…
So let’s be blunt, who are we trying to please
there?
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